#ifndef REFERENCECUBE_HPP
#define REFERENCECUBE_HPP
#include "GLHeaders.hpp"
#include "Singleton.hpp"

class ReferenceCube_ : public Singleton<ReferenceCube_>{
  friend class Singleton<ReferenceCube_>;
  GLuint list_id;
public:
  void Draw(void);
protected:
  ReferenceCube_(void);
  ~ReferenceCube_(void);
};

#define ReferenceCube ReferenceCube_::Instance()
#endif
